#ifndef ENEMY_H
#define ENEMY_H

#include "myplane.h"

class Enemy : public MyPlane
{

public:
    Enemy(QPoint _pos,QPixmap _pixmap);

    void EnemyMove( QPoint _dir=QPoint(0,3));
    int mFlySpeed=2;
signals:

public slots:
};

#endif // ENEMY_H
